Saving Throws Dex +10, Con +25, Wis +12, Cha +17Skills Perception +19, Stealth +9Damage Immunities fire, necrotic, poison, magicCondition Immunities charmed, exhaustion, frightened, paralyzed, poisoned Actions Multiattack: The Dragon can use its Frightful Presence.It then makes three attacks: one with its bite and two with its claws. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage.Claw: Melee Weapon Attack: +16 to hit, reach 10 ft., one target. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dracolich’s Frightful Presence for the next 24 hours. Each was introduced in a column of Dragon Magazine called "Dragons of the North" by Ed Greenwood, one of the co-creators of the Forgotten Realms. L = Dracolich. It then makes four attacks: one with its bite or stomp and three attacks with any of the following actions in any combination: claws, paralyzing touch, life drain or strength drain. charmed, exhaustion, frightened, paralyzed, poisoned, blindsight 60 ft., darkvision 120 ft., passive Perception 27. Armor Class 25 (natural armor) Undead Fortitude. "Vault of the Dracolich" is a Dungeons & Dragons Roleplaying Game adventure designed for the June 2013 D&D Game Day. They have two swept back horns on their heads. Unless the dracolich is incapacitated, it and undead creatures of its choice within 60 feet of it have advantage on saving throws against features that turn undead. N = Ancient. Y = Young. After beating its wings this way, the dracolich can fly up to half its flying speed. All other creatures within 60 feet of the dracolich that are touching the ground must succeed on a DC 26 Strength saving throw or be knocked prone. Adult Blue Dracolich from 5e SRD He was convinced that Toril would suffer a great apocalypse and \"naught will be left save shattered thrones with no rulers. Melee Spell Attack: +16 to hit, reach 5 ft., one creature. Tail. The dracolich regains spent legendary actions at the start of its turn. Ancient Brown Dragon . Thanks Purple Monkey for showing me how to make a MathJax table: Header Key: W = Wyrmling. After beating its wings this way, the dracolich can fly up to half its flying speed. Able to use all the dragons different breath attacks, and even able to use a breath attack which creates undead, this being searches for a way to reproduce. So it will use magic devices to the fullest to survive and when in a fight is a balls to the wall affair. Hit: 19 (2d8 + 10) bludgeoning damage. This is a list of dragons in the Forgotten Realms. Only one legendary action option can be used at a time and only at the end of another creature’s turn. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. Each creature within 10 ft. of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. It comes with a template for turning any one colour of dragon to one. Detect Life. The dracolich cannot be slain by instant death effects, is not effected by spells effects that cause hit point reduction and is not affected by Revivify, Raise Dead, Resurrection, True Resurrection or similar spell effect, unaffected by any magic. The dracolich can magically sense the presence of living creatures up to 5 miles away that aren't undead or constructs. The dracolich regains spent legendary actions at the start of its turn. If the target dies, the dracolich regains 10 (3d6) hit points. To search for all Monster Manual A-Z… As a bonus action, the dracolich can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. Claw: Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Stats: OGL stats; Red dragons are the largest and most powerful of the classic chromatic dragons. Legendary Resistance (3/Day): If the dracolich fails a saving throw, it can choose to succeed instead. The dracolich beats its tattered wings. Vault of the Dracolich (D&D Next) - Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff r On failure, a creature drops to 0 hit points. The target makes a DC 24 Constitution saving throw or the dracolich regains hit points equal to the necrotic damage dealt. It should perfectly suit your needs. Actions Multiattack: The Dragon can use its Frightful Presence. Ranged Spell Attack: +16 to hit, range 60 ft., one creature. It then makes three attacks: one with its bite and two with its claws. Legendary Actions: The dragon can take 3 legendary actions, choosing from the options below. Paralyzing Touch. Traits Legendary Resistance (3/Day): If the Dragon fails a saving throw, it can choose to succeed instead. Bite: Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Instead of dealing damage, the dracolich can grapple the target (escape DC 30). A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Wing Attack (Costs 2 Actions). Detect: The dracolich makes a Wisdom (Perception) check. In Dungeons and Dragons, few creatures beat the undead when it comes to both power and being genuinely evil.They boast some of the strongest creatures that exist in D&D and adventurers would have a hard time raising moral qualms about eliminating them. Frightful Presence. Traits Amphibious: The Dragon can breathe air and water. Consume Life. They are large with a wide wingspan. Multiattack: The dracolich can use its Frightful Presence. In a new form, the dracolich retains its alignment, hit points, Hit Each creature within 10 ft. of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. Senses blindsight 60 ft., darkvision 120 ft., passive Perception 29 An ancient or older red dragon can use its breath weapon to melt rock at a range of 100 feet, affecting a 5-foot-radius area per age category. Melee Weapon Attack: +18 to hit, reach 5 ft., one creature. Each creature of the dracolich's choice that is within 120 feet of the dracolich and aware of it must succeed on a DC 24 Wisdom saving throw or become frightened for 1 minute. After beating its wings this way, the dracolich can fly up to half its flying speed. It may be something quite ornate, heavy, made of gold, covered with gems, or highly magical. 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